package spells;
import creatures.*;
import main.*;
import main.Creature;

public class DrownMagic extends Spell{

	/**
	 * @param args
	 */
	
	public DrownMagic(Creature newTarget)
	{
		
		hasTarget = true;
		element = "water";
		target = newTarget;
		manaChange = caster.level * -2;
		
		//target.addStatus((new DrownedMagic()));
	}

}
